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In a neon-washed world where the rare few can channel the elements, a disgraced corporate heir finds his calling as a blade-wielding mercenary.
How far would you go to pay your debts?
Ori's brightest memory is the day he learned to channel light. But in the neon city of Acrylis, the power to channel an element is hardly a blessing, not with the government-run anti-channeling campaigns nor the fact that everyone carries nullsteel -- shackles for channelers. To survive, a channeler must hide for life or fight.
As the failed heir to a corporate empire, Ori is a man with debts to pay, the first among many to the woman who took him in and taught him how to wield a sword. He enlists as a recruit at the House of Whispers, an elite mercenary corp filled with channelers, and enters a world of brutal training and tests where only the strongest survive. To make it to the top, Ori must forge alliances and evade recruits out for his blood, all while navigating the cutthroat politics of the House.
But the House isn't Ori's only concern. Fanned by a corrupt city councilor, tensions against channelers in Acrylis threaten to become a full-blown purge. As danger encroaches from all sides, Ori must prove his loyalty to the House or risk losing everything to a city where being a channeler has become a death sentence.
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